Here's my first animation pass at my Robot Fight Test. I switched to spline tangents, broke all my key poses down, and started solidifying my basic timing. spacing and arcs. Still aways to go polish wise, but this is pretty close to what i envisioned. Feedback is most graciously encouraged! Thanks everyone! rock. ryan
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Here's my first pass on a quick Robot Fight Test. This is still in rough blocking, so timing and posing is most certainly still under scrutiny. Feedback is most welcome. The camera move is still rough too, and i didn't pose stuff to camera in the second shot yet (as i didn't originally plan on it being a 2 shot.) Would love to hear what anyone thinks! rock. ryan Another day, another robot martial arts pose. Gearing up for a fight test using this rig called 'Roboter.' He's a good looking rig and so far mostly works pretty well. Not as much control as I'd like. For one, the spine only has 2 controllers, and one of them is the hips... So the only way to get bend in the spine is at the hips and that little circle area at the stomach. I'm used to like 4 or so controllers on the spine, but it's surprisingly flexible given it's limitations. Also there's no reel 'shrug' shoulder controls, and the FK controls on the arms are a little funky. Wish it had those shoulder shrugs to give me some more emotion, but that's the challenge of working with unfamiliar rigs (as i imagine it's like in the workplace) make what you have work how you want it!! I should have a blocking pass on my Fight test up by the end of the week. In the meantime, here's my Pose-A-Day:
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Ryan Hayford
Animator, artist, musician and all around pretty awesome guy. Archives
November 2017
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